A downloadable game

Overly ambitious scale mixed with a time crunch due to my mid jam weekend being packed, I'll probably still work on this and finish it after the jam, but basically this is just showing off my art, menus, and music, everything in this was made within the time window, but the game systems themselves are basically non-functional.

The intent was essentially a social/dialogue roguelike, where you play as a robot with a play on a language learning model style of conversational learning. Your dialogue options would occasionally screw up, and making nonsensical dialogue choices would result in a decrease in AI stability, and at high instability, dialogue would mess up more frequently, and you'd become violent. Instability could be reset with a memory wipe, but doing so would also reset progress on all Dialogue Modules that had not been 100% learned. Also in a dystopian cyberpunk city, original scope for the jam was just one neighborhood, intent was to expand to a full city you're trying to escape a la Blade Runner post-jam. The ultimate goal was essentially Blade Runner but you play a Replicant who is a language learning model, and if you become fully unstable you get killed by Security Forces.

Still learned a lot in this; this game is actually entirely 2D, with no modeling whatsoever. The environment is a 2D Raycaster, had a blast making assets and music, and loved the theme. Good luck to all other game jam participants!

Download

Download
Recognitionv1.zip 20 MB

Install instructions

Zip file

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